Help me with whatever floats the boat

Buouancy blueprint works fine in simulation but when I am trying to render my object is swaying away

Hey there @Inferno_009! Welcome to the community! I wonder if buoyancy is handled on the physics tick, if so you may have to lock the frames and change a couple features similar to this thread:

I tried this but it has only fixed the issue partially, right now the boat is in the frame but still not at the position it’s supposed to be, please help me with the working of these settings and how to further improve th output

Could I get a visual on how exactly the position’s being distorted? It may give a subtle hint to where the fault could be.