help me!!! hdr err at Adreno320

help me!!! hdr err at Adreno320alt text]4]4

lijinfeng,

Both of the logs provided look the same, do you have the error output logs I could review?

Thanks!

demo ok GpuFamily: Mali-450 MP
demo error GpuFamily: Adreno ™ 320

unreal engine 4 buglist
1.r.MobileHDR=False dont use SceneDepth
2.r.MobileHDR=True in Adreno ™ 320 error(look demoerror.log file)
3.splitscreen adnroid can not be used

Could you please upload your project and provide me the link? If you’d like it to stay private, please upload it to a website like Dropbox or Google Drive and provide the link to me in a private message on the forums. I can’t replicate what you’re showing me in the picture, so I need to see it first hand.

Thanks!

svn://101.200.145.69/UE4140/
id lijinfeng
pw lijinfeng

look loginfo

Any project has an error

1.create project
2.import image
3.create material
4.drag cube
5.Project Settings/Android/Package game data inside.apk? = true
6.pakage project android ect1

svn://101.200.145.69/UE4140/
id:lijinfeng
pw:lijinfeng

We’re unable to access SVN on an outside server unfortunately. But if you can upload it to a website like Dropbox or Google Drive, I’d be able to pull the files down.

Thank you!

or giveme yours email

http://mail.qq.com/cgi-bin/ftnExs_download?k=20336539d3a4de930668f7384563504d5b0a000c5a5053564e565500544e5607525148015106564f575203585a01015701065d5b636d62372607540d53372731371d1f50136327&t=exs_ftn_download&code=c3e9ccbb

thank you!

I tested your ETC 1 Android package on a Samsung Note 4, Samsung Galaxy s5 and a Nexus 5. I did not receive any crash, or errors with your packaged project.

Are you using an actual mobile device, or are you using a television?

Hey lijinfeng,

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will offer further assistance.

Thank you!