thanks! i actually did use auto flatten for that particular uv and i already did the unwrapping myself but it was to no avail. the light leak, i believe, had more to do with distance than UVs because the leak on the wall seam is actually a solid UV(dont know if that makes sense), its part of the same island as the adjacent wall. but yeah, Uving myself actually helped a lot on some other artefacting that i was having.
anyways, the article i posted earlier actually cleared up all my lighting problems, although it did raise light build times tremendously, and the results are wonderful.