Help: Issue with sizing particles.

Hi

I am making rain following a TUT. Telsa noticed it in the video, but missed out on explaining how to fix it.

I have set the scale to 0.1/1.0/0.1, so I thought would make the long and thin. The only issue is that they seem to have depth to them

Any help would be great

Set the particle orientation to be to velocity. This will stop the particles rotating when the camera changes (which is what you’re seeing) since they’ll be oriented along their downward movement direction.