Hi there, I was playing around trying to get my HMD to display both eyes. In BP I used a console command node with ‘HMD mirror mode 0’ followed by another node with ‘fullscreen’. It made my preview black, restart and changing back to HMD mirror mode 0 didn’t work. I put the nodes into my player pawn at begin play, though fullscreen has no effect. The HMD still works and it builds ok, just the preview window is black.
Yeah I do this on occasion, you can restart the editor and see if that helps, if not just delete the saved and intermediate folder. I forget which one you actually need to delete but deleting both of them will be fine as the engine will recreate them when you open up the project again
Unfortunately deleting the folders doesn’t seem to work. @Rukasu, yes migrating does resolve it, thanks. I don’t know how I missed that, I guess I was looking on the answer hub.
Actually when I tried to package the project the black screen came back so I went back to my project file and deleted everything bar the content folder. Now it gives me the preview window if I package in development mode but the black window if I package in shipping. I’m releasing my game this week so I guess I will just have to use the development version. Is there any real drawback releasing a development build as apposed to the shipping build?