Hello everyone,
Need some help. I’ve set the culling distance for all objects. The thing is I managed to set the distance to the extreme limit to be able to play on EPIC settings with a simple GTX970 (60fps rocksolid).
But when I set to medium or high the culling is way too close I can see through walls or see objects disapearing… So here is my question.
**How can I tell the engine to lock the view distance to EPIC, and still been able to apply other settings like shadow etc?.. **On the release, the view distance line will not be an option.
Thanks in advance.
Pierre