Hello unreal community,
I haven’t realy worked with C++ so i dont know how to start working on this, so maybe someone will be able to help me.
What i’m trying to do is make a system where you press a button that opens a file picker system where you can select an image (.JPG, .PNG) and load it into your game.
Some one pointed me towards IPlatformFile | Unreal Engine Documentation that this might be what i am looking for but i’m not sure how to put this into code.
Could someone give me some pointers or help with creating this.