I hope I have picked the right Adress for my Point.
I started working with the Unreal Engine 4 a week ago. Before I worked with “Gamestudio A8”. But I have a little problem.
I want to create this: https://www.youtube.com/watch?v=cV-9...PFXO4o&index=8
As you can see the pieces of wood fall down, where the should not fall down.
I want to make this same projekt in better.
I know that you can use the super-cool Particle System with collision by the Unreal Engine 4
,but If I created a “own” particle system with blocks, (so the type data is set on Mesh data)
like in the video the blocks go through them or If I do that with raindrops (like in the picture) the mostly fall through them.
and other results I can’t find.
In all cases the particles fall like in the video 70% to the right position and 30% straight down through the fan and If I looked away.
All particles go straight down. So my question is How can I create this?