[Help] Crash when trying to comile Server / Client

Okay I found a trick to fix it :

1 - I renamed my project folder

2 - I created a new unreal project from blanc blueprint, set up all plugins like the old one, added all my C++ classes

3 - I copied/pasted all my c++ and build files from the old to the new project, compiled for UE editor development, then all my blueprints and configs files

4 - All my project is back and I can compile it !

I don’t know where was the error but the main goal is achieved :wink:

Have a nice day !