Hello all !
I’ve a real problem since thursday : my project can’t compile client and server versions, but it can compile editor version … It happened on the 4.13.0, I tried with the 4.13.1 and it’s the same … I tried to rebuild from scratch but nothing changed …
A new blank project can compile client / server with the same .build.cs and the same unreal frontend profile so the engine setup is right …
It happened just after deleting a newly added c++ class, never used in others classes or blueprints …
I don’t know where is the trouble … If someone has something to try, it will makes me happy !!!
Have a nice day !