HELP completely lost with the message "On mobile SkyAtmosphere needs a mesh tagged IsSky"

I have no idea how to provide the Sky Atmosphere component with a custom mesh because there are no such properties exposed in editor window.

Do i need to do this in C++?
I am targeting mobile platforms.

As the message says, the property is in the material you apply to the skydome mesh, which is just a regular mesh in your scene.

  1. Add a mesh to the scene to act as your skydome
  2. Apply a material set to “IsSky” to the mesh


Not sure you can actually do outer space views for mobile, if that’s what you’re trying to do.

Thanks for your reply.

I managed to resolve the message but still cant seem to get the same look as i can on the PC version

I am trying to get the kind of look as shown in the video below:

Is it possible to achieve this for mobile?

Edit 1: As far as i can tell the difference originates from the Default lit shading model. On mobile you cannot set the Is Sky tag unless you change the shading model to Unlit, but that completely takes away from the look. Is it not possible to have an atmosphere on mobile without Is Sky tag?