HELP! An Unreal process has crashed: UE

this is the error I keep getting when opening unreal engine. I have already tryide to rest nvidia setting. I Have a 1070ti, i5 11th gen 16 gb ram. Please help-

LoginId:f1d7347f4dbdc460affae5adcc50e323
EpicAccountId:55f6e48edc2e465882956c6c3b4423e6

Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:D:\build++UE5\Sync\Engine\Source\Runtime\Core\Public\Containers\Array.h] [Line: 771] Array index out of bounds: 2228276 from an array of size 14698

UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_AssetRegistry
UnrealEditor_AssetRegistry
UnrealEditor_AssetRegistry
UnrealEditor_AssetRegistry
UnrealEditor_AssetRegistry
UnrealEditor_AssetRegistry
UnrealEditor_AssetRegistry
UnrealEditor_AssetRegistry
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
kernel32
ntdll

Greetings @Zackottina

Welcome to the Unreal Engine Community Forums. This error occurs when you’re trying to access/grab something from an address that doesn’t belong to the array. If you’ve recently moved your projects location on your drive, changed file names, or anything of that sort, that’s where I’d start. Here’s a post explaining more about the specific error: Assertion failed (Index >= 0) & (Index < ArrayNum). I hope that helps!

Same issue please can someone help me??

Crash log:

LoginId:cca7e10d4fd26f94e90151a31fb154c9
EpicAccountId:584e7e4370234b4a862b256b76c21b61

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000028

CastingFrankStone_Win64_Shipping
CastingFrankStone_Win64_Shipping
CastingFrankStone_Win64_Shipping
CastingFrankStone_Win64_Shipping
CastingFrankStone_Win64_Shipping
CastingFrankStone_Win64_Shipping
kernel32
ntdll

My specs:

  • Intel(R) Core™ i7-2600 CPU @ 3.40GHz 3.40 GHz (CPU)
  • 16,0 GB (RAM)
  • 64 bit System
  • Windows 10 Pro (22H2 version)
  • NVIDIA GeForce GTX 1050 Ti (Video Card)