Hello, i wold like have a blueprint that after i have packaged my game when exe file is launch from window automatic load the start of last played level. the only variable i need is last map reached

Hello!, I have created a game with 3 levels map (first map is persistent level) and i would like that after pakaged for window 64 when i launch exe from WindowNoEditor folder the game start from last map reached from player in game.
Also a simple menu text with start game, load and save option is very good for me.

It’s nothing to do with whether it’s packaged or not. You need to get it working in the editor first. The way to do this is to use a save game: