Heightmap Object channels

Hey guys! I am trying to get a texture from one of the channels through an instance so I can plug it to the Heightmap Texture (T2d) but it seems that you can’t choose between channels using a texture object. How would you proceed so I can extract the right texture from one of the channels in order to use it with the Parallax Heightmap? I hope that came out clear enough. :slight_smile: