Hi I have stumbled on a weird issue with exponential height fog when I baked the lights for a 5th or so time. Only 4 static lights and one stationary light are making this weird problem where the fog is lit up on the opposite direction from where the lights are directed, and the light seems to go into infinity.
Here are the screenshots:
The weird thing is that this wasn’t occurring on the first, second or third bake. Only after more than 5 bakes so I guess it’s some kind of a bug. I have the lightmass importance volumes placed around the map
Lighting quality is set to medium, lightmass settings are below:
Any idea on what’s going on?