HDRI turning objects inside the dome black

I am new to unreal engine, when I place an HDRI backdrop into the scene it turns every object inside the scene black. Does anyone know why this is happening? Everything outside of the dome is fine.

heres what it looks like:

Have you tried to raise it ? The horizon line look like its under the floor.

Also what is the size of the HDRI Backdrop ? Sometime when its scaled up, it broke like that. Instead of scaling it, I believe you need to find the ‘size’ setting

I sized it up and that seemed to have worked, thanks!

You can flag the answer as solution and continue your journey to amazing renders :smiley:

hi I have the same issue, but “size up” still not working…

For anyone who needs it. It’s not sizing up that helps; when you size up or move up your main actor, it often brings the Projection Center and SkyLight higher. Bringing up only the SkyLight won’t help, so lift the HDRIBackdrop(self).