I’m using the HDRI backdrop to light a scene, and have seen it mentioned that the HDRI Backdrop size needs to be over a certain number (around 1300) for the lighting/shadows to calculate and render correctly. The issue with this is that scaling it that size messes up the scale of my HDRI, so my asset looks tiny. Is there a way around this?
YOu would probably have to decouple things in the blueprint from the attached skylight.