Hello everyone! I’m new to Unreal, and I’m currently using 5.6.
I’ve been running into an issue were I have in the scene an HDRIBackdrop that works just fine until the moment I activate the ExponentialHeighFog and/or the SkyAtmosphere. When I activate those two, the HDRI at first works correctly and interacts with both the environment and volumetrics, but as soon as I update it and change intensity or other parameters of the HDRI, it suddenly stops working on both the environment and volumetrics.
I would really appreciate some help on this because I’ve been struggling on this for days and cant work my head around it, so thanks to anyone in advance! I’ll be happy to provide any additional details.

