Hello, I just finished packaging my app for android, but when testing it on my phone (LG G6) It installs fine, but will not launch. I get the splash screen and then it just crashes. I checked the log file and I can see that it is not one of my classes that is giving the issue, but that it’s the AsyncLoading.cpp file that appears to be at fault, particularly at line 2911. I am really new to packaging for android, and I really have no idea what to do here, so any help is greatly appreciated. I have included the log as well, thank you
303180-mobile-runner.log (68.2 KB)