Hello everyone,
i have a scene and i setted up
skysphere
directional light
postprocess volume
skylight
lightmass importance volume
i used those parameters but after i finished i decided i would have used this tutorial : Creating A day And Night Cycle - #4 Unreal Engine 4 Blueprint Creations - YouTube
the problem is that all (or pretty much all my parameters expecially skysphere and directional light) the previous setting are restored by default values when i play…but when i’m in the viewport of the editor and i’m not running the game i still seeing my old settings (that i would like to implement with the skysphere rotation) any advic\help?
the first and the second images show the result i would achieve (but with day night sun rotation)
and the last one is how the sky appears when i press play, it should be the standard ue4 sky sphere …i’m working on this from kinda 48 consequent hours