Summary
My Guard Type custom NPC’s have stopped shooting at the player. I have checked everything from team, to active hostility, given them weapons, ammo etc. Nothing seems to be working. It was working fine before the update, now it is broken.
I have also just created standard NPC behaviours, and set behaviour to default, and still nothing is happening.
Is there a new way in verse to control custom NPC aggression that I have missed?
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
AI
Steps to Reproduce
Create NPC Spawner, set Type to Guard, Create Custom Verse Behaviour and associate, Place in editor, Play
Expected Result
Guard NPC’s should be firing on the player.
Observed Result
They are showing as hostile and alert, they are following the custom behaviour otherwise, focus, navigation etc. They just aren’t attacking as they were before the update.
Platform(s)
PC