I’m currently spawning actors using the SpawnActor on UWorld. I was following a wiki article from a few years ago and came across an error that FActorSpawnParameters->bNoCollisionFail no longer exists.
Its a bit confusing as there’s an entry for it still in the docs.
It seems to have been replaced with ESpawnActorCollisionHandlingMethod but I couldn’t find any notes on it being deprecated or removed.
Has it been deprecated?