I was surprised because they recently told me they’ve been around for a while, but a few months ago I searched high and low for streaming services and didn’t see them.
Their representative said they work with UE developers, but there’s no mention in google searches of their partnership, so I was surprised.
Hey Ssteidle we work with them.
Seagull is their agency side.
They can help you with hosting only but also have developers for support and custom solutions.
As you can imagine, pixel streaming is still pretty expensive compared to other online hosting services.
Just opened and account with Eagle for some tests. I’ll post here my experience with them.
@PrettyMuchRandom , what do you mean with “other online hosting services”? Is there any other way to deliver a game without installations at user’s side? Plattform agnostic?
I’m starting a project designed to be pixelstreamed because, afaik, it’s the only delivery method that can be used with any device. Am I missing something?
Really easy, it just works fine with very few requirements on your project.
The only caveat is I get heavy lag, so my mouse cursor handling is pretty annoying. Close to unusable. I guess this is because I’m in Spain and all Eagle servers are probably in the US.