VirtualTextureSystem.cpp] [Line: 431] This only shows up in a cooked build, even with Symbols we dont get any good information off of it. Any thoughts or Ideas?
wait Assertion failed: BlockWidthInTiles > 0u [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Renderer/Private/VT/VirtualTextureSystem.cpp] [Line: 431]