Fresh project UE 5.5
Mesh made in maya.
Normals are fine.
Tried disabling nanite did not do anything.
Even when rotated from all angles.
Didn’t do anything unfortunately…
Darn, I wonder if you could upload an FBX here?
Can I post google drive links?
Yip
( or you can PM me )
Cool…
Ok, any chance of the textures also ( I’m suspecting normal ).
Sure… Mesh.rar - Google Drive
The rotation of your directional light wont show the weird shadows, mine did. hmm…
You’re using a default level, you haven’t tinkered with the directional light or anything?
Interesting, I wonder if there is a way to fix it.
I will give it a go in some previous versions a bit later.
Thank you for taking the time to try and help, I appreciate it!
I don’t think you’ll get rid of the jags, unless possibly with hardware ray tracing, or offline rendering / static lights.
It’s all a compromise. Most nobody would ever see this stuff. ![]()