Hello as the title says I’m trying to make the HP Reverb G2 inputs work in my 4.27 project. Besides the face buttons (X, Y, A, B) all the other controls work. All the inputs are set up correctly but no matter what the face buttons do not register any kind of presses.
https://forums.unrealengine.com/t/reverb-g2-controllers-not-working-in-ue4-4-25-4/154177/42
I tried following the steps in this other thread which suggested disabling the WMR plugin and keeping the HP Reverb plugin on but then the Play in VR mode is greyed out. I’ve looked at other threads where the same problem was mentioned but no one had a definitive solution.
As of now I’m not sure how to get the face buttons to work - if any of you have managed to get the HP Reverb G2 controls fully working in your project including the face buttons, any advice would be strongly appreciated!
I developed with a Reverb G2 for about 2 years, and I remember that there is a lack of clarity about how to properly set up inputs for the controllers, but I can’t remember the specifics and I think it changes depending on which plugins are enabled or not.