Has Anyone Found A Way to Get "Goto Definition" So It Brings Up C++ Script In a Blueprint

Scouring the web and forums, it stopped working since v4.19. The work around for those with the Epic Games Launcher is creating :smiley: directory and copying UE_4.26 folder and renaming it Sync so it’s D:\Build++UE4\Sync. Didn’t work. Is there an alternative to lookup the C++ script for a blueprint function/node?