I’m having a hard time getting google vr running on a mobile. (S9) Preview shows a working interface - Launching in dev mode puts the program on the phone (S9) but it quits immediately
Simple hmd runs without problems but doesn’t look nice.
I have manage to build the third person template project to android without problem. Once i enable the googleVR and google vr motion input controller plugin , the project will just crash on open. Could you please tell me what settings did you use or any other things that you set to get it working in 4.25.1? Thank you.
I’ve been experimenting with Google Cardboard and 4.25, and following the steps explained in the links posted above, it runs fine.
But I haven’t figure it out how to make it work in DayDream. I use the exact same project that runs in Cardboard (just a blank test scene, with no other actors) but in DayDream after the first screen to turn on the controller it goes dark (just the white line in the middle and the settings button on). Anyone experiencing this and know how to fix it?