5.03: Whenever I switch to Hardware Raytracing and I am trying to bake a scene with GPU Lightmass for VR, the VR result is broken. Right and left eye don’t match.
Is anyone else experiencing the same issue?
5.03: Whenever I switch to Hardware Raytracing and I am trying to bake a scene with GPU Lightmass for VR, the VR result is broken. Right and left eye don’t match.
Is anyone else experiencing the same issue?