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Haptic Feedback not working

As I understand from the docs and some tutorials I watched the following should make my controllers rumble for 2 seconds a print the string

Well, it doesn’t rumble, but prints the string after 2 seconds. This is a blank project that contains just the map and this pawn that is being possessed. Is there anything I’m missing?

I’ve also looked at the VR preset but it uses the blueprint play haptic effect, but it looks that in 4.26 you can no longer create a Haptic Effect Curve to link to it.

I’ve also tried activating it with input events, using client play force feedback with a force feedback effect, and I have made sure the player controller has force feeedback enabled.