Hi everyone, I have a problem with the hands associated with the oculus quest controls.
I use the unreal default setup and it works fine except my hands. Hands move one at a time even if I move both controllers at the same time. In practice, if I click with the left controller, the left hand starts to move and the right hand stops, remaining in the same position even if I move.
I also noticed that the hand mesh moves jerkily compared to everything else. I had thought of replacing the default hand with a graphically simpler hand.
Thanks O for the advice and marc.isaacs for the very useful link.
I also tried to use version 4.23 and the hands move at the same time but the project from some problems as you can see from the photos that I have attached, tips?