Hands in VR don't generate overlap events

Hello, I’m using Unreal 5.0.3 and in the standard VR Template hands don’t generate overlap events. If I throw a standard grabbable cube into the trigger zone, then the event will happen and everything will work, but the hands themselves do not do this.
It is impossible to add any object to the hands, the hands immediately disappear and do not appear.
Any ideas or is this a bug?

For anything to generate overlap events, it needs collision on it. Nothing on the template pawn has collision by default.

If the hands disappear, try setting up the collision to Query Only on the added objects, in case the collision is interfering with something.

If I put a trigger on the stage and write Spawn Actor from class to the on actor begin overlap event, then always interacting with this trigger with my hands worked, without any special settings. I can record a video with a description of what I mean, if necessary

If the hands generate overlap events when touching the trigger, in what contest do they not generate them?