Hands for VR: Basic

Hi, thanks for your answer, but how can i use it with animation to blend from one position to another? what i did for now is to manually assign the F Grab Factor to 0 open, 0.5 half closed and 1 closed, i assign this replacing the Grab State in the code of the original template, and that kind of work because i can set the states of the hands, but it just jump from one state to the other, no smooth blend in the animations.

i really appreciate your help with this. thanks!