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Hand-held cinematic camera ? (like in MGSV)

Hello,

I’m creating some cinematics and I don’t know how can I make the camera move like if someone is filmming with the camera (called hand-held technique in cinema, which can be seen in found-footage movies for example), with a long take and a little camera shaking (like here: https://www.youtube.com/watch?v=vomBP4tXR1c )

Does someone have any idea about that ?

Thanks !

you can create camera shake function
https://docs.unrealengine.com/latest/INT/Videos/PLZlv_N0_O1gYeJX3xX44yzOb7_kTS7FPM/1nMKHwsXSCc/

but it’s procedural, and can’t provide natural look.

so the only one way to do that is capture natural movement with some mocap device, and use that animation

try to ask this in “animation” section https://forums.unrealengine.com/forumdisplay.php?66-Animation

Oh…really ? Do you think that every camera movement in these cut-scenes are made using mocap ? Oh ok, I’m surprised.

All right, thanks !