Hall of Mirror effect?

Remember the old glitchy effect when you’d clip through the walls of the old Doom Engine? Duke3d? Jedi Knight?
Can this be achieved intentionally?

Check the end of this video if you’re unfamiliar. I’ve had a difficult time describing it verbally for sure.

this is done by not clearing the buffer. you can achieve something similar by deactivating the Clear method in the Rendering Settings (defaults to Hardware Clear).

Sorry friend, had to pop out of the country for a bit. Yes! That works nicely! I think I’ll have to slow down the framerate to get the true effect but that segment is in a retro style so it should be fine.