HAL Archviz Toolkit V1

Hello Dorian and thank you very much for your excellent work!

My little problem is that somehow I can’t change the logo. When I add another image as a brush, all I see in the HUD is a solid white rectangle. I know it’s a minor issue, but hey, I’m a newbie, I HAVE to ask questions!

Thank you in advance

Great tool!! As someone suggested , i would like a cleaner UI with better looking icons and i wouldn’t mind paying more.

And, I get these artifacts when i run in fullscreen. But its all fine i remove the BP_Locator_Map out of the scene on UE v4.10.2.

Please help.
http://postimg.org/image/dcy4hfkjr/

This is what happens when I do not use the editable blueprint

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This is with

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Does anybody know how to solve this?

Hey , having an issue on 4.11 when using my laptops touchscreen , worked perfectly on 4.10 .
basically the touch is inverted and goes crazy…

editable object works perfectly before build ligthing. When i build lighting only base material and hal arcviz default mats work correctly but the mats created by me dont show up ( world grid mat shows up ). ( ue 4.11 )

You have to move your materials to HALArchvizToolkit folder. I chose subfolder with materials and it works perfect.

Edit:

After add another editable material it’s not working anymore

Hello Dorian,

I just bought your tool and find it really useful for my current project. Everything is easy to setup and implement in my own project, and (almost) eveything is working fine. However, I stumbled across three problems yesterday:

  1. I just can’t get my controller to work. Everything is working fine with a keyboard, even when using shortcuts, but I can’t figure how to use my controller. I tried reimporting the inputs I exported from your project several time, remapping the shortcuts, etc, nothing seems to work. Am I missing something in my setup?

  2. After I finished one of my two levels, I tried building the lighting but, even though all my materials are showing up without any problem before building, some of them aren’t loading anymore, only showing world grid mat (just like Shkuk said). I tried moving my materials to a subfolder inside HALArchvizToolkit as Zorianpl advised, but I doesn’t seem to change anything.

  3. I changed a bit your PostProcessOutline to better suit my needs (mainly adding a more intense glowing effect to outlined objects) but I get a strange flickering when the outline reaches its “max”. Since I only multiplied the edge color, I can’t find what’s causing this, what could it be related to?

Hope I don’t ask too much, and thank you in advance (to anybody who could help me)

Hello!!, does anyone knows why the minimap shows no transparency at all? i already change all the color and opacity values i found for it, and still nothing, but it works perfectly in demo map please help :frowning:

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Hi, I bought this content long ago, I have used really well until the version 4.10, but now after change to 4.13 it seems to not work properly. I have check many configurations, try in different ways but can’t solve. after that 10 day ago, i have register on their support page and ask, but not answers.

Update: I got an answer from their support page. A little long time, but I can understand.

But please keep updating this fantastic tool set (or cleaning the spaghetti BP) or even ask for help if needed, it will be a pleasure to share you what we have done with your toolkit :slight_smile:

Hello, I’ve successfully integrated the toolkit in my project, thanks.
Now i have a problem, I want to add a settings button in the menu where one can be able to switch between graphic quality so I created a separate widget and I was hoping I’d find a way of calling it to the main UIFloorPlan widget but i’m lost… Is there a simpler way of adding it? (because my way was mostly guess work haha)

Thanks in advance.

HI, I bought HAL package and it works fine on my project.

I got a question is about Editable Object,

how to increase the “focus range” to editable object? the default range is too short for me.

thank u

Hi. Has anyone that bought this toolkit been able to set it up with the latest version of UE? (4.15) . I’m interested in buying this toolkit, but I need some confirmation on this. Second, are the toolkit elements editable? I would like to use them as the starting point, then “heavily” modify the toolkit for other projects? Thanks

DO IT WORKS on 4.15?
Thanks

hi all, i m new for hal archviz, when i setup my scene then click play, scene doesnt walk and turn …how can i fix this issue?

thanx for helping

Incase someone else has this issue in the future - you need to double click on the PNG, and bring up its editor. Under type of image drop down, select UMG (or whatever they are calling it nowadays) - this will make it ‘obey’ the transparency in the png.

works in 4.16. I had it briefly working in 4.17 but I had to revert the project back to 4.16 because there is a bug with instanced meshes in 4.17 that broke my lighting.

Great Package over all but does anyone know ho to get the render stage working so it renders the thumb nails for material swaps? They never render anything usable no matter what I try.

I need help…

Use mesh for thumbnails is not working for me, can you please help me figure it out. It shows blank stage in thumbnails.

But the Thumbnails has no images & no textures