I am having an issue with switchable objects. I have two couches that can be switched out in edit mode. The second couch appears to have baked shadows on top of it from the first couch (not shown in the attached image). I have noticed this if the meshes are static. It works if the objects are movable but I lose shadows. I have mobile lights with cast dynamic shadows turned on. But I get no shadows under the couches. Is there a specific lighting method that needs to be followed? Like using static lights and static objects vs. mobile lights and mobile objects?