Hello everyone, this is my first post on this forum, i’m quite a beginner with unreal and i hope you can help me on this.
I tried to add some hairs on one of my 3d models, using this texture:
Here is how it looks in MAYA:
And here in Ue4:
So as you can see i have this weird problem, that the hairs are somehow clipping each other.
It’s probably not much, but i can’t figure it out.
Here is my material, it’s only a texture sample parameter 2D in translucent blendmode.
Thank you by advance