HacknPlan, the Trello for game developers

Hi fellow devs,

I have written a post in our blog summarizing the first months of life of HacknPlan and also giving an overview of our business model and the features that will come this new year. If you are not using HacknPlan yet but are following the progress of the tool, I’m sure you’ll find this post very interesting and will clarify many things.

As a recap, two important announcements:

-We have removed the limit of 10 users per project, so HacknPlan is now free for any number of users and projects. As we explain in the post, we will monetize the service via subscription based add-ons with extended functionality that will have a fixed price no matter how many users your project has.

-We expect the full official release of HacknPlan for the second quarter of 2016 (we are currently in beta phase). That release will include all the core features announced for the core free version plus the first add-ons.