Guard's set to team "neutral" are aggressive for seemingly no reason

Summary

Before version 39.30, guards set to team “neutral” would remain neutral to a player unless provoked (attacked, etc.) Now, guards on team “neutral” will attack the player even when no action to provoke the guard has been committed.

Also note: I also have “allow hire conversation” checked. The second screenshot shows the “conversation/NPC” icon on the minimap even when the guard is attacking.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

  1. Place a guard spawner
  2. Set team to “neutral”
  3. Start game
  4. Peacefully approach the guard
  5. See the guard is alerted/aggressive with a “?” or “!”

Expected Result

Guards set to team “neutral” should be neutral unless provoked

Observed Result

Guards set to team “neutral” are always alerted/aggressive

Platform(s)

All

Island Code

2843-9957-1902

Upload an image


I would also like to add that this glitch only appears in playtests, and published version. It does not appear in edit sessions and creative 1.0.