Guard devices are broken when using Third Person Controller

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Summary

Guard spawners are having issues when used on a map with the Third Person Controller device. This issue wasn’t present in the past. It came about likely in the latest update.

Steps to Reproduce

When the third person controller is enabled “Always” the guards can shoot the player while facing a different direction. If the Third person controller is turned off the behavior is normal.

Expected Result

The guards should always be facing the direction their bullets are flying. It takes the player out of the experience when the bullet trail is going a different direction than the guards weapon.

Observed Result

Enemy guards will shoot at the player while they aren’t facing the correct direction.

Platform(s)

All platforms.

Island Code

0729-1083-7680

Additional Notes

Also walking and some built in emotes don’t work. Thank you!