Hi, I’m creating a modular tile set for a designer and was wondering what the best way is to group assets?
I currently have dozens of floor, wall and ceiling pieces, but I want to create prefabs of corridors and corners so the designer can quickly flesh out the level.
For example, I have a four static meshes, two walls, a floor and a ceiling. What would be the best way to group these assets into one? Should I create a blueprint or is that used for something else?
Hi, thanks for your reply, but unfortunately neither of these solutions are suitable for what I need to do
If I Group the static meshes, I can’t save them out to the content browser.
If I merge the static meshes, any updates I make to the meshes isn’t updated.