Grooms (LOD 0 and 1 only) do not render with Path Tracer

Has anyone discovered a solve for the grooms that are only available at LOD 0 and 1 since MH launch (which also lack hair cards) causing Path Tracer to get stuck in loop and not render?

LoginId:95e83084466d379aa9855c8f2d390c83
EpicAccountId:afe18ec8a5764363bd6e8cf281362996

Assertion failed: TotalAtlasSlotIndex < FHairStrandsDeepShadowResources::MaxAtlasSlotCount [File:D:\build++UE5\Sync\Engine\Source\Runtime\Renderer\Private\HairStrands\HairStrandsDeepShadow.cpp] [Line: 364]

UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_RenderCore
UnrealEditor_RenderCore
UnrealEditor_Core
UnrealEditor_Core
kernel32
ntdll

I have got this error related to Grooms. I think it’s because of the same issue as above.

1 Like

Bump, any idea what could be going on @Epic? Maybe is easy fix?