Groom works perfectly in editor, but not when the game is packaged.

Hi everyone! I am using the animation sample with a metahuman. In the Editor, the hair flows beautifully but when I package the game for testing, the metahuman groom won’t stayed fixed to the head. It looks like the entire wig rotates. Ive tried for several hours hesitant to ask for help. Can someone help? Thanks in advance.
Screenshot 2024-09-10 221327

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Hi buddy I have the same problem, I have already tried a bunch of settings, after packing the hair physics disappears! Do you have version 5.4.4? Maybe it’s an engine bug?