Thanks for solution, but it not works for me…
I added in file Engine/Config/Linux/DataDrivenPlatformInfo.ini lines from Engine/Config/Windows/DataDrivenPlatformInfo.ini.
First test: development and release build - no hairs.
Second test: with additional line “bSupportsHairStrandGeometry=true”, no hairs in release build.
Development build crashes at line 239:
Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Private/HairStrandsVertexFactory.cpp
In Unreal Engine v5.0.1 hair works good in Linux builds.