Groom strand based hair missing after game packaged for Linux(Ubuntu 18.04)

Thanks for solution, but it not works for me…
I added in file Engine/Config/Linux/DataDrivenPlatformInfo.ini lines from Engine/Config/Windows/DataDrivenPlatformInfo.ini.

First test: development and release build - no hairs.

Second test: with additional line “bSupportsHairStrandGeometry=true”, no hairs in release build.
Development build crashes at line 239:
Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Private/HairStrandsVertexFactory.cpp

In Unreal Engine v5.0.1 hair works good in Linux builds.