I may have encountered a bug. I am using 5.3. If anyone knows a workaround or a way I can fix my issue that would be helpful. To reproduce the issue do the following:
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Put hair on a player character, or use a level with hair already on a moveable character. I used this tutorial: https://www.youtube.com/watch?v=ODkhcRvcaso
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Create a render texture in the content folder and a scene capture 2D in the level.
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Assign the render texture to the scene capture camera 2D in the level and press play.
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Move the player character around.
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Results: The hair looks blurry when the character is moved.
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Expected results: The hair looks normal.
Here is an image of what it looks like without the scene capture 2D setup (normal):
Here is an image of what it looks like with the scene capture 2D setup (blurry):
Here is an video of what it looks like without the scene capture 2D setup (normal):
https://youtu.be/rYSf8iVqgBY
Here is an video of what it looks like with the scene capture 2D setup (blurry):
https://youtu.be/d7jtRCVk2NQ
Again, any help would be appreciated. I tried many things, and nothing seemed to allow me to have normal looking hair and a scene capture 2D in the level.