Grind/Vine Rail switching is bugged when playing with +60FPS

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Devices

Summary

I’ve received an issue with the Grind/Vine Rails on my map that only seems to happen if the FPS count is higher than 60. If they played with more than 60FPS, instead of regularly hopping to the next rail, they get stuck and are unable to reach to the next rail. Here is a Reddit post that contains a video displaying the issue: https://www.reddit.com/r/FortniteCreative/comments/1ackkkx/it_appears_that_vine_rails_dont_work_when_you/

Steps to Reproduce

  • Switch FPS to something higher than 60
  • Hop between a rail

Expected Result

Player is able to properly switch rails without any issues

Observed Result

Player gets stuck and is unable to swap between rails

Platform(s)

PS5/PC

Island Code

4187-8368-8835