Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Summary
Changing the spline points positions of the Grind Rail devices don’t seem to update when Launching/Pushing changes the game, unless I copy, delete the original actor and paste it back to the editor.
Steps to Reproduce
It just started happening after the latest update, any changes made on the rails in editor won’t be properly replicated to Fortnite unless I copy and paste them.
Expected Result
Changes made to the rails on the editor should be the same on the game
Observed Result
Changes made to the rails don’t update
Platform(s)
Windows