Summary
Hello,
I have discovered a bug related to the Grind Rail. I placed several Grind Rails on the map so that the player could jump from one to another — that part works correctly. However, when I reach the end of the rail, a strange bug occurs involving the camera and movement (they seem to behave in an unusual or reversed way). I’m attaching a video demonstrating the issue.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
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I placed a Grind Rail in the editor and created the first path.
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Then I added a second Grind Rail so the player could jump from the end of the first one onto the second and continue.
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I tested it.
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When I later reached the end of the second Grind Rail, this bug occurred.
Expected Result
Fixing movement and camera
Observed Result
Platform(s)
PC, Windows 11
Island Code
3660-7698-2560