Grid snap values are shuffled on UEFN startup

Summary

Having custom grid snap values (both for translation and scale) will shuffle/move them inconsistently on startup. I originally had them ordered from lowest to highest, but they are slowly moving and shuffling.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

UI/Tools

Steps to Reproduce

Set custom grid snap values in editor preferences, close UEFN and open it.

Expected Result

Grid snap values stay the same

Observed Result

Grid snap values are mixed/moved

Platform(s)

windows

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Additional Notes

In the attached image, they were originally going in ascending order, 1-8192, but as you can see they are now mixed

This was first report here:

This is where you should post, though.

FORT-1187065’s status has changed to ‘Ready for QA’. A member of the QA department is investigating the issue.

Thanks for letting me know. I searched for similar keywords before making the bug report but couldn’t find an existing one